IT 6th sem CGMM Syllabus IT 602 Computer Graphics & Multimedia Syllabus

RGTU/RGPV IT 602 Computer Graphics & Multimedia Syllabus CGMM Syllabus
RGTU/RGPV Computer Graphics & Multimedia SYLLABUS
Information Technology CGMM Syllabus IT 6th Semester Syllabus

PROGRAMME: Information Technology
COURSE: IT 602 Computer Graphics & Multimedia(CGMM)

Unit I Introduction to Raster scan displays, Storage tube displays, refreshing, flickring, interlacing, colour monitors, display processors resolution, working principle of dot matirix, inkjet laser printers, working principles of keyboard, mouse scanner, digitizing camera, track ball , tablets and joysticks, graphical input techniques, positioning techniques, rubber band techniques, dragging etc.

Unit II Scan conversion techniques, image representation, line drawing, simple DDA, Bresenham’s Algorithm, Circle drawing, general method, symmetric DDA, Bresenham’s Algorithm, curves, parametric function, Beizier Method, B-spline Method.

Unit III 2D & 3D Co-ordinate system, Translation, Rotation, Scaling, Reflection Inverse transformation, Composite transformation, world coordinate system, screen coordinate system, parallel and perspective projection, Representation of 3D object on 2D screen. Point Clipping. Line Clipping Algorithms, Polygon Clipping algorithms, Introduction to Hidden Surface elimination, Basic illumination model, diffuse reflection, specular reflection, phong shading, Gourand shading ray tracing, color models like RGB, YIQ, CMY, HSV etc.

Unit IV An Introduction – Multimedia applications – Multimedia System Architecture – Evolving technologies for Multimedia – Defining objects for Multimedia systems – Multimedia Data interface standards – Multimedia Databases. Multimedia components, Multimedia Hardware, SCSI, IDE, MCI, Multimedia -Tools, presentation tools, Authoring tools .

Unit V Compression & Decompression – Multimedia Data & File Format standards :-TIFF, MIDI, JPEG, DIB, MPEG,RTF, – Multimedia I/O technologies - Digital voice and audio – Video image and animation– Full motion video – Storage and retrievaltechnologies.

IT 602 Computer Graphics & Multimedia References:-

1. Donald Hearn and M.Pauline Baker, “Computer Graphics C Version”, Pearson Education, 2003.
2. Prabat K Andleigh and Kiran Thakrar, “Multimedia Systems and Design”, PHI Learning,3rd Indian reprint edition , 2008.
3.. Tay Vaughan, “Multimedia making it work”, Tata McGraw Hill edition.
4. Amarendra N Sinha & Arun D Udai , “Computer Graphics”, McGraw Hill publication . Fundamental of Computer Graphics and Multimedia, Mukherjee, PHI Learning

IT 602 Computer Graphics & Multimedia Suggested list of experiment
1.Write a program to implement DDA line drawing algorithm
2.Write a program to implement Bresenhames’ line drawing algorithm.
3.Write a program to implement Bresenhames’ circle drawing algorithm.
4.Write a program to draw an ellipse using Bresenhames’ algorithm.
5.Write a program to perform various transformations on line , square & rectangle.
6.Write a program to implement Cohen Sutherland line clipping algorithm.
7.Write a program to implement Liang-Bersky line clipping algorithm.
8.Write a program to implement Cohen-Sutheland polygon clipping algorithm to clip a polygon with a Pattern.
9.Write a program to convert a color given in RGB space to it’s equivalent CMY color space.
10.Study of various Multimedia file formats:-RTF,MIDI,GIF,JPEG,MPEG,TIFF etc.
11.Write a program to implement JPEG compression scheme for still images.
12.Write a program to perform Packbits compression & decompression.
13.Write a short program to create a TIFF file using bitmap segments and text files as the TIFF File components.
14. Write a program to convert a BMP file into either JPEG or GIF file
15.Study of various Multimedia Authoring Tools.

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